![]() In the Kirby Brawlball sub-game, Kine rests at the bottom of the pinball machine. Kine is drawn by Paint Roller in Paint Panic. This is reminiscent of the Stone ability in many Kirby games. It will not even move (besides turning around) in or under water. However, the Kine statue is useless, as it can only turn around. Kirby's Stone Cutter Power Combo lets him turn into statues of any of his past animal friends, including Kine. This move acts similarly to Kirby's inhale. The move is unchanged from Kirby's Dream Land 2, but Kine is no longer in discomfort.Ī plunger comes out of Kine's mouth and grabs enemies before throwing them. He is free to move around while he is using this move. In Kirby's Dream Land 3, Kine will stick the parasol upwards, slowing his fall. In Kirby's Dream Land 3, Kine will freeze immediately and drop to the ground when using this move. Instead, it will explode after a while, but the broken bulb can still be used to attack enemies with. In Kirby's Dream Land 3, the bulb will not launch out of Kine's mouth. The move is unchanged from Kirby's Dream Land 2. In Kirby's Dream Land 3, the fireballs can now go through Star Blocks. There is a female fish that is introduced in this game, Mine, who is Kine's wife. Additionally, when Kirby or Gooey separate from the fish, he rockets them out from his mouth. Kine's land speed was increased, making him as fast as any other character. Kine's vertical leap reaches four blocks, one higher than Kirby manages on his own. When carrying Gooey, his tongue attack is still used in place of suction. Enemies can still be inhaled and spat out as normal when submerged as when out of the water. Kine can swim against jet streams to reach valuable items. In addition to his strong water mobility, his size allows him to crush smaller foes when jumped upon. Kine is invincible for the time Kirby is transformed and will defeat enemies on contact, but is shown to be in a state of discomfort.īetween games, Kine was improved in terms of mobility. Kine sticks a parasol out of his mouth, using it as a shield for a period of time. If held for too long, Kine will freeze, leaving him and Kirby vulnerable. Kine surrounds himself in a snow storm while retaining mobility. Kine shoots a crescent wave out in front of him that disappears after traveling a set distance. ![]() Releasing the attack will shoot an exploding lightbulb projectile. While active, dark rooms can be lit to reveal secrets. Kine pops a lightbulb from his mouth that can be held until the attack button is released. Kine surrounds himself in needles, providing slightly more range than that of Kirby's alone. It disappears upon hitting an enemy, Star Block, or wall. Kirby's Copy Abilities are changed into the following. ![]() Outside of water, however, he handles like the proverbial fish and can be awkward. While paired with Kine, Kirby will hold his place within water and will not drift to the floor. Kine allows Kirby to inhale and spit out enemies even when submerged. He is a strong swimmer and can power through even strong currents to allow Kirby to reach places no one else can. His blue eyes stare vacantly outward at his front above his gaping, thick lipped orange mouth, generally held open. He has clam-shaped pectoral fins, and a yellow clavus. His body is shaped like a semi-circle, with tall yellow dorsal and anal fins. Kine is a large light blue (teal in the anime) fish, resembling a stylized sunfish.
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